Physical strength and endurance. Use Body for actions like lifting, pushing, climbing, dragging, grappling, jumping, and swimming.
Speed and dexterity. Use Agility for actions like catching, squeezing through spaces, picking locks, escaping manacles, and Dodge actions in combat.
Mental concentration and magical ability. Use Focus for perceiving, listening, gathering powers with GatherPowers, tracking prey, controlling will, and resisting enchantment.
Choose from predefined arrays
Understanding how dice rolls work in I Must Kill
Roll 1d10. If the result is equal to or less than your relevant stat, you succeed.
When you have Advantage, roll 2d10 and choose the lower result. This represents favorable circumstances, specialized equipment, or tactical superiority.
When you have Disadvantage, roll 2d10 and choose the higher result. This represents poor conditions, being hindered, or unfavorable circumstances.
Choose Body, Agility, or Focus as your AttackStat for combat rolls. Your HitPoints equal half of your Fate score (rounded up).
Your character is competent, and capable of taking care of themselves under normal circumstances. Basic needs like bandages, water, and food are assumed to be met unless the GM specifies otherwise. Money is kept in general terms - you either have enough or you don't.